BSP is probably better than raycasting. IIRC the Atari ST version uses BSP.
These threads pop up from time to time - you even linked one of them. Why would this be different than all other threads?
If you want to see a fast wolf engine capable of gameplay then you have to learn to code and do it yourself. Maybe you'll get help after proving that the critical part (rendering+optional chunky2planar) can be done fast enough.
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