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Old 15 February 2010, 02:57   #13
xaind
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Join Date: Apr 2006
Location: Sydney / Australia
Posts: 113
I have attached a fixed version of cocoaui.m that will compile.

With this and gilgamesh's fixes to compemu_support.c and memory.c I can get PUAEX to successfully compile in Mac OS X 10.6.2. Unfortunately it doesn't work - it just freezes solid. Here's the output:

Quote:
E-UAE 2.0.1
Build date: Feb 15 2010 12:43:12
SDLGFX: Initialized.
SDLGFX: Using SDL version 1.2.14.
SDLGFX: Display is 32 bits deep.
SDLGFX: Found screenmode: 1920x1200.
SDLGFX: Found screenmode: 1600x1200.
SDLGFX: Found screenmode: 1600x1000.
SDLGFX: Found screenmode: 1344x1008.
SDLGFX: Found screenmode: 1280x960.
SDLGFX: Found screenmode: 1344x840.
SDLGFX: Found screenmode: 1280x800.
SDLGFX: Found screenmode: 1024x768.
SDLGFX: Found screenmode: 1024x640.
SDLGFX: Found screenmode: 960x600.
SDLGFX: Found screenmode: 800x600.
SDLGFX: Found screenmode: 800x500.
SDLGFX: Found screenmode: 640x480.
Found 0 joystick(s)
Found quartz raw keyboard mapping
Using raw keymap
Opening cfgfile '/Users/myname/default.uaerc'...failed
Opening cfgfile 'default.uaerc'...failed
Opening cfgfile '/Users/myname/Amiga/Configs/A500.uaerc'...okay.
unknown config entry: 'cpu_type=68000'
obsolete config entry 'sound_bits'
unknown config entry: 'sound_max_buff=2048'
Testing the RDTSC instruction ... done.
Calibrating TSC frequency...TSC frequency: 2660.949280 MHz
Found quartz raw keyboard mapping
Using raw keymap
Found quartz raw keyboard mapping
Using raw keymap
Entered action_replay_load()
ROM loader..
ROM KEY '/Users/myname/Amiga/Roms/rom.key' 2069 bytes loaded
SDLGFX: Added P96 mode: 640x480x32
SDLGFX: Added P96 mode: 640x480x8
SDLGFX: Added P96 mode: 800x600x32
SDLGFX: Added P96 mode: 800x600x8
SDLGFX: Added P96 mode: 1024x768x32
SDLGFX: Added P96 mode: 1024x768x8
SDLGFX: Added P96 mode: 1920x1200x32
SDLGFX: Added P96 mode: 1920x1200x8
SDLGFX: Added P96 mode: 1600x1200x32
SDLGFX: Added P96 mode: 1600x1200x8
SDLGFX: Added P96 mode: 1600x1000x32
SDLGFX: Added P96 mode: 1600x1000x8
SDLGFX: Added P96 mode: 1344x1008x32
SDLGFX: Added P96 mode: 1344x1008x8
SDLGFX: Added P96 mode: 1280x960x32
SDLGFX: Added P96 mode: 1280x960x8
SDLGFX: Added P96 mode: 1344x840x32
SDLGFX: Added P96 mode: 1344x840x8
SDLGFX: Added P96 mode: 1280x800x32
SDLGFX: Added P96 mode: 1280x800x8
SDLGFX: Added P96 mode: 1024x640x32
SDLGFX: Added P96 mode: 1024x640x8
SDLGFX: Added P96 mode: 960x600x32
SDLGFX: Added P96 mode: 960x600x8
SDLGFX: Added P96 mode: 800x500x32
SDLGFX: Added P96 mode: 800x500x8
No disk in drive 0.
CBuilding CPU table for configuration: 68000 prefetch and cycle-exact 24-bit
1876 CPU functions
Building CPU, 44316 opcodes (0 -1 1)
CPU=68000, FPU=0, JIT=0.
CPUID level=10, Family=6, Model=15, Mask=6, Vendor=GenuineIntel [0]
JJCSDLGFX: Using double-buffered, vsynced output.
SDL: sound driver found and configured at 22050 Hz, buffer is 100 ms (4410 bytes).
BEAMCON0 0000 -> 0020
PAL mode V=50Hz H=15600Hz (227x312)
chipmem cleared
C
EDIT: Removed attached version of cocoaui.m -- see lower down for a newer version.

Last edited by xaind; 18 February 2010 at 03:14. Reason: Removed attachment - it is superseded by an attachment in a later message.
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