View Single Post
Old 30 March 2013, 14:31   #56
FrodeSolheim
FS-UAE Developer
 
FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
Quote:
Originally Posted by TEOL View Post
So basiclly TV scanlines are oval rather than horizontal and Console/Computer scanlines are vertical both together making a real scanlines picture which it's what I gather from the picture.
I'm afraid the "circular wave pattern" in the photo does not represent real scanlines on CRTs/TVs. This pattern shows up in the digital picture because the picture has too low resolution to represent the complex/real pattern on the TV screen. This is an aliasing effect (see Moiré_pattern), and the person taking that picture would not see that pattern when looking at the real TV screen.

So this photo should not be used as basis for creating a scanline shader

Btw, you'll also see similar problems in TV broadcasts if a person in a TV studio has a sweater with a detailed checkered pattern, for instance.

Last edited by FrodeSolheim; 30 March 2013 at 14:41.
FrodeSolheim is offline  
 
Page generated in 0.04781 seconds with 11 queries