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Death Trap intro technical details?
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11 January 2022, 17:53
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rothers
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Join Date: Apr 2018
Location: UK
Posts: 335
At a guess it's using dual playfield, palette swaps and sprites (and some blitting).
Similar to Shadow of the beast yes.
I can see no reason why it could not be part of the game, odd if they never use it anywhere.
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