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Old 24 June 2022, 17:24   #2
a/b
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Join Date: Jun 2016
Location: europe
Posts: 1,039
Bitplane DMA is not a problem since you don't use overscan. But you won't be able to reload all sprite data within 64 pixels (4*16, attached 16col sprites), that's 8*3 words (1 for horizontal position, 2 for data) => 24*8 = 192 pixels, assuming 1-4 bitplanes.
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