You got the tiles from Victory Heat Rally looks like there ^^
Circuit scaler are - beside the two examples above - not well represented in the boing ball land; actually i think even just having flat 'savoiardi' (a circuit tile look like a savoiardo aka lady finger cookie) would do interesting results if well implemented and even only using regular OCS dual playfield; i just wonder: how tracks are designed? I know those are essentially dots with attributes (a specific tile assigned) in the 3D space