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Old 31 August 2011, 17:12   #20
Kroah
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Join Date: Apr 2009
Location: France
Age: 46
Posts: 117
Quote:
Originally Posted by Boo Boo View Post
This might be a Very silly question and not suitable for here - But does Gods 8 way/diagonally scroll and if so how well.

for example and I havent tried but might if theres no answear you edited a blank level and and started at the top Jumped down diagonally for quite a high hight what would happen?

Most of the time you just scrolling horizontal or climbing verticaly.
Gods uses a 8 way scrolling. FYI, the scrolling steps are 1 pixel vertically, 4 pixels horizontally (it uses preshifted gfx). This information may be specific to the Atari version where bitplanes are interlaced).

FYI, they use the STe color hardware for the background raster effect (more than twice the number of colors vs ST). I don't see any specific STe blitter scrolling code though. The Amiga uses its copper for the raster effect (= STe) and I think they use the blitter as they did for chaos engine.

I will have more information about this when the Amiga version will be disassembled (i need this to get the hardcoded value of many variables for the viewer).
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