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Old 28 December 2020, 16:08   #11
FrodeSolheim
FS-UAE Developer
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Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,807
Based on what FOL said about real A500, presumably the intro runs a bit slow in places simply because the game isn't coded to handle smooth animation on a stock A500 in those places. A500 cycle exact configuration of course tries to mirror real hardware.

By using an A1200 model instead, you'll get more horsepower to run the intro, but I tested that and noticed some glitches (as DamienD also mentioned). Using immediate blits (as suggested in the thread linked by DamienD) seems to fix or improve that, though I haven't done thorough testing. You can enable this by adding

Code:
uae_immediate_blits = true
in the custom configuration dialog or manually to an .fs-uae config file.
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