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Old 29 November 2022, 00:25   #948
abu_the_monkey
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Join Date: Oct 2020
Location: Bicester
Posts: 1,938
Quote:
Originally Posted by pipper View Post
There’s a bug that exposes a „halls of mirrors” effect in level A already. If you stand on the small ledge, across the hallway where the very first robot steps out and turn left/right it shows up.
yes, I have just checked this out, but, in level P the glitches are not the 'hall of mirrors' seen in level A but a more 'random' texture is applied to what should be a passage way under an upper zone and occasionally large sections (but not all) disappear revealing the 'sky/backdrop' image. probably still part of the same bug though.

edit: added screen shots from level P
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Last edited by abu_the_monkey; 29 November 2022 at 00:41.
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