Quote:
Originally Posted by jotd
yes. And putting DF0 in generic slave doesn't hurt. To compile a slave you need a whdload dev environment. On PC put whdload include files somewhere and download vasm.
The command line is something like:
Code:
vasmm68k_mot -Iyour_whdload_dir/include -Isystem_headers -devpac -nosym -Fhunkexe -o GenericKick.slave GenericKick.asm
your_whdload_dir/include should contain whdload.i and also possibly kick13.s/kickfs.s all available in whdload developper package.
You also need "system_headers" directory containing the amiga .i files else you can't use Amiga OS calls.
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Ok thanks for detailed and clear info, i will try and report you my results and (hoping few) issues, my first working whd generic slave game version will be uploaded on The Zone!