Thread: A1200 Freezing?
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Old 28 July 2020, 11:02   #5
indigolemon
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Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 38
Posts: 986
Yes, TCP/IP stacks cause interrupts which, if not handled, will cause the game to crap out as it doesn't know what to do with them.

Look in S:, you'll find WHDLoad.prefs - open that, and there are lines for ExecuteStartup and ExecuteCleanup.

If you uncomment these (remove the ; ) these scripts will be run as WHDLoad starts a game, and after WHDLoad quits a game.

These scripts are already in S: and have lines for stopping and restarting your TCP/IP stack etc automatically - which makes the whole thing hassle free
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