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Old 22 July 2021, 15:34   #756
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 46
Posts: 25,231
Originally Posted by hexaae View Post
Yeah! Finally working fine also on my sys with P96 RTG WB... (I had black screen freezes).
EDIT: argh, crashed quitting a WHDLoad game (native mode fullscreen -> WB RTG fullwindow). Will add dumps... wait

I have no crashdump: it just shows blackscreen and silently quits the emulator.
Cfg: as always see my signature for my current cfg
JIT On at Workbench

EDIT2: tested with JIT always Off even at WB, and still happened launching a pair of times Shadow of the Beast WHDLoad and quitting to WB.
Dumps would have been useless anyway..
Include -logflush to command line, without it last few lines of log will be lost.

Same in D3D9 and D3D11 mode? In normal windowed mode?
Reduce both VRAM and Z3 RAM to 128M or so. 1G total might cause side-effects when running non-64bit version. (Quitting silently usually is either stack overflow or running out of RAM)
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