Quote:
Originally Posted by Mixel
Oh hey Acidbottle, after you left I realised I mixed up Camera interpolation and Sprite interpolation.. I thought they were the same option.
I *think* camera interpolation is the camera scrolls at 50fps when the game is running at 25fps.. And Sprite interpolation is the player moves at 50fps while the game is running at 25fps. I think in a 50fps game they're both unneeded? Going to need both for Wizonk so will be good to get to the bottom of.
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Basically, if you're running at a 25HZ mode:
- Camera Interpolation means that it'll update the scrolling at 50HZ (so if your camera is set to a movement speed of 2, it'll move 1 pixel every frame)
- Sprite interpolation is basically the same deal, on anything flagged as a sprite (won't work on bobs)