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Old 06 June 2021, 16:15   #17
BastyCDGS
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Join Date: Nov 2015
Location: Freiburg / Germany
Age: 44
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Hi Thomas!

Quote:
No, certainly not. GFABasic is broken, but not in this regard. At least not the 3.5 release series. It still starts here, though it has other problems.
I just rechecked this with my OS1.3 config. My game written in GFABasic runs when using 68EC020, but as soon as I switch to 68020 (32-bit), it just hangs. Tried this multiple times.

How do you explain this if it is not an 32-bit issue?

EDIT: Is there a way to convert GFABasic listings to BlitzBasic or C?

BTW: I am using GFABasic 3.52D.

Last edited by BastyCDGS; 06 June 2021 at 16:35. Reason: Added converter question
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