Thread: Project Horizon
View Single Post
Old 18 June 2020, 23:37   #72
gyagyagyerek
DIY
 
gyagyagyerek's Avatar
 
Join Date: Sep 2018
Location: Budapest
Age: 46
Posts: 77
- I fixed the aim to Small greys (In reality the greys target system, made them suicid .... they now run to line of fire...)
- Ammo value is fixed ,hanged the Value but I did not actualize convert it to string (rewrited so many times for optimization, I did not even realized...) same thing happening with HP but it was not as visible.
- I have a solution to the FONT problem.... it is a AMCAF FONT BANK extension but I dont want to use because I want to be editabe outside the source, but if it is the solution then I will use that.
- Every destroyable tile is a decremented value. Flamethrower somehow mess up these value even it is handled (not to)!? (I will find it ...and I will Kill IT)
- nazi uniform stays because I want to be carried to the next levels... (buggy but try LEVEL CODE: LEON1, LEON2, LEON3, LEON4, RESET)
- the demo is technikal and for test not completabe. ( my bad..............exit text shold be "The END"...sorry)
gyagyagyerek is offline  
 
Page generated in 0.04407 seconds with 11 queries