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Old 01 January 2021, 12:29   #13
Bruce Abbott
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Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,544
Quote:
Originally Posted by jotd View Post
CD32 seriously lacks memory to display all frames...

It's been discussed many times, the CPS-1 system is far more powerful than a standard AGA amiga (or CD32).
Its 2021, and memory expansions are cheap. Why do we have to limit it to stock machines?

Quote:
Originally Posted by PortuguesePilot
Arcade-perfect CPS1 on CD32? 1:1 versions? Is this even a serious question?
Of course not. I don't remember even seeing these games on the original machines, so I wouldn't know how close a port was to the original - nor would I care. I bet we could make them better on the Amiga - that is to say, more enjoyable to play (who cares whether they are '1:1' so long as they have good gameplay).

The main thing I remember about arcade machines was constantly having to feed money into them, and feeling like the whole system was designed just to fleece me. I built a kit computer with 64x48 pixel monochrome graphics, programmed my own 'arcade' games into it, and played them to death for free! The fact that they were nowhere near '1:1' was irrelevant. It was the end of feeding money into arcade machines.
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