Quote:
Originally Posted by saimon69
This means - if am correct, AGA dual playfield and a separate 16 color palette for the Ferrari if is a composite sprite - that should be good
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AGA dual playfield correct yes. The Ferrari is not done using hardware sprites. It is 80 pixels wide, which would require 4 hardware sprites to be allocated for it alone (attached mode), and I'm using hw sprites for other purposes as well.