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Old 09 August 2017, 23:20   #91
Photon
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Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,610
WinUAE doesn't hand over a bitmap to post-process freely? (Along the lines of, asking like a child gives results).

If a shader causes jitter, how is it a visual improvement? (Again with the offensively stupid questions ) It didn't get past the disk hand, and I didn't use a mask.

Well any shader that I can use should display the same picture, just with scanline emulation.

I'm not a heavy WinUAE user, I think it's just a difference between game eyecandy and something usable for text, creative use, etc. Different expectations. Game screenshots here are certainly not as intended/drawn. Which is kind of the point; everything looks better.
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