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Old 01 August 2021, 17:32   #19
Galahad/FLT
Going nowhere
 
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Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
Quote:
Originally Posted by TCH View Post
@Galahad/FLT:
Thank you very much, i really appreciate it. I hope it will enlighten me in a few things.
I know that i don't have to use fix addresses for the screen and copperlist, i just wanted to do the simplest thing, because the point was the trainer itself. I know it is bad practice, but the game kills the OS in the zeroth second anyway. Still, if it can be done in the right way by equally or similarly simple means, i am definitely not against it. Thank you again.

@ross:
You mean, you made the trainer resident and the interrupt is inside the trainer code? Otherwise i am afraid i cannot follow you, becuase the trainer is a single file.
You might be a newbie, but you've aptly demonstrated that you are a good learner, and I like the look of your trainer menu, and you've clearly got the basics of programming 68000 on the Amiga down well.

Once you learn the better way of doing things, you can concentrate of more interesting stuff, knowing all your setup code is flawless and works well.

Its a great start and you've got a good attitude
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