Of course if you have to challenge yourself with friends at SF2 you use the mame or similar, you don't turn on the Amiga or the SNES, but the point is to show even if 30 years later, how good the Amiga hardware was even in games like SF2 and that with a good development team you could do a LOT better than the existing conversion. Every recent port or remake follows the same philosophy, it is done to show that it could be done.
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