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Old 07 March 2021, 18:16   #234
Aladin
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Join Date: Nov 2016
Location: France
Posts: 854
the readme:

0.5
. both: c2p slightly optimised (but this is probably not noticeable at all)
. game: some heroes were nearly never available in the player's castle and the
first hero wasn't always of the player's type (but of another player)
. game: spell "elemental storm" triggered an abort in 0.4
. game: due to misuse of sprintf in original code, signposts consisting of a
text having the "%" symbol in them weren't shown properly
. game: no longer stops the color cycling when moving a hero - why they did
this (it was intentional) is beyond me
. game: while the game explicitly forbids giving your spellbook to someone
else, it no longer prevents you moving it inside your own inventory
. game: titans located at the top of the screen and firing with a narrow angle
could destroy some off screen mem (negative start y coord), ultimately
leading to random crashes
. game: could not build something after building a boat, where a boat could be
built anytime - now the boat is ignored but if you think the game should
have always disallowed building a boat and something else at the same turn,
well, then, just don't do it
. game: you can now select midi output again (but no effect, of course...)
. game: path finding made faster (twice as fast as before), should speed-up
computer moves too

Last edited by Aladin; 07 March 2021 at 19:55.
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