Quote:
Originally Posted by Toni Wilen
I think this is Direct3D9 only bug that was introduced in b32 (which now has 2 output textures, one "backup" to keep old texture when needed and one normal). I can't duplicate it myself but it should be fixed now.
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Thanks Toni, with today's winuae.7z fix the crash problem has been solved, also Crunch-Mania works fine from an RTG system without causing crashes.