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Old 15 September 2021, 14:06   #9
BeWorld
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Join Date: Jan 2020
Location: FRANCE
Posts: 6
Yes Joystick working well via "Game Controller", i test it with my xbo360 gamepad.
If your Joystick is not recognized by SDL2... you need map it with "controllermap" and copy/paste result on gamecontroller.txt (ENV:/ENVARC

https://github.com/Cowcat5150/sm64ex...ler_sdl.c#L256
Here i just put SDL_GameControllerRumble (with some hit to working with MOS and xbox360 gamepad)

for save/config, maybe use PROGDIR unless SDL_GetPrefPath (i dont like it lol)
in https://github.com/Cowcat5150/sm64ex...platform.c#L90

>
Question is why is also so much trouble create dirs from makefiles in the "standard" way.
mmm I already had same problem with other ports


> First test with "eu" ROM... beautifull freeze when i launch game... mmmm
i edit makefile.morphos (VERSION ?= eu )
and create makedir sequences/eu
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