Quote:
Originally Posted by Photon
Why questions tend to get speculative answers.
On Amiga, a complete MFM loader fits in the bootblock.
Copy protection ideas are a reason why a game wouldn't hand a cracker a complete loader in the bootblock.
Not all MFM loaders released fit in a bootblock. Some coders optimize better/worse than others.
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I have been wondering, if there were games that used multiple MFM decoders, so the one in the boot block could only decode the next loader and so forth.
Would that be possible?