Quote:
Originally Posted by ross
This is a problem of the game.
The overscan issues are cause 'open' DIW (visible borders area are not covered).
Enter debugger, then: W 72329 c7
Tested with IPF #2246, A500(512+512)
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Yep. Forcing "Filter: Auto Integer Scaling" fixes it indeed.
But the fact the game still runs too fast with gfx glitches when showing opponent's card even in Quickstart A500 mode...? It also crashes with GURU when pressing ESC during a combat... but maybe are just game bugs even on a real A500 512+512 (I admit I didn't like this game when I was a kid except the cool intro
)