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Old 08 July 2021, 13:21   #30
kokoko3k
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Join Date: Nov 2020
Location: italy
Posts: 23
Quote:
Originally Posted by Diduz View Post
Greetings from a fellow Amiga aficionado!
@kokoko3K, I must say I'm VERY impressed by the work you did on this shader. I especially like how you focused on hires, since I never run an Amiga emulator in lowres (I know the vast majority of games are lowres, but still... I need the perfect Workbench fonts to feel at home! ).
Some posts ago you said there was a specific setting which could grasp some of the old 1084 monitor magic. I see you've renamed the settings on your server, so I'm a bit confused now. The original name was "scanlines.tweaked.vmask.shader", what's its equivalent now?
Thanks again for the time you spent on this shader (a glsl version for the latest DosBox code would be great!).
Hi,
glad to hear that, I share your view about hires and workbench fonts

Anyway, It is buried here now:
http://wpage.unina.it/aorefice/share...d.vmask.shader


You can browse all of the presets here too:
http://wpage.unina.it/aorefice/sharevari/koko-aio/

I suggest you to take a look to 1.40 folder as it contains improved presets and maybe you'll find something better that looks like the one you were looking for;
There, the presets follow a naming scheme made to suggest what (and how sometimes) the shader features are enabled.
-edit-
ops, i've already wroteabout the naming scheme at the end of the first post, see there too.
Oh, and about dosbox, it seems to use glsl, so the port should not be too complex, but i'm really not that interested in doing that, so i cannot promise anything...

Last edited by kokoko3k; 08 July 2021 at 13:32.
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