All software has to be written specifically to be either aware of AHI (the retargettable audio library) or the specific sound card itself.
There are lots of AHI compatible programs, these will usually benefit from an AHI compatible audio card.
As a rule of thumb, if your game runs inside WHDLoad, it will not have anything to do with a sound card. If it runs from the workbench and is reasonably modern (late 90s and on), or is for example an SDL port of an old PC game, it might be able to take advantage of AHI.
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