View Single Post
Old 27 May 2021, 23:37   #80
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Look, I love the SEGA arcade stuff just as much as anyone.
I was brought up on Outrun, Space Harrier, After Burner and Galaxy Force.
But put simply... an Amiga cannot do them games real justice because they simply don't have the hardware to do it.

What you have to put into perspective is that them SEGA programmers just didn't have to worry about 90% of the stuff an Amiga programmer needs to worry about because the game designers had already blue printed the requirements from a hardware and software perspective.

Making games like Power Drift, their software engineers simply didn't need to worry about performance... taking on a SEGA (I can't remember the board name exactly) game with that sprite scaling hardware would be just pure madness.

Go for it if you think you can though, i know some people have a few things in the pipeline but you must be realistic about what an Amiga can produce.
mcgeezer is offline  
 
Page generated in 0.04693 seconds with 11 queries