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Old 14 April 2012, 20:58   #120
FrodeSolheim
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Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
Quote:
Originally Posted by AmigaOnline View Post
@Frode: Some news: I've installed the latest Intel drivers/same freeze issues.
Despite this, i've found a few useful infos. If I enable the FXT1 textures (driver option), the 2 issues are...fixed! but the downside is that...i can't see the texts anymore Any idea?
Don't do it then (force FXT1 texture compression?). But only the text is invisible?

But this strengthens the theory that it is a driver issue. Perhaps there is some other driver setting that is causing trouble?

Or perhaps.. the problem could be that the GPU memory is exhausted? (texture compression would reduce this problem...) If the driver has to swap textures in and out to system memory, this would surely slow things down a bit..

Quick calculation: FS-UAE uses (by default) a 1024x1024 (4MB) texture for the Amiga frames, 1024x1024 texture atlas (4MB), and a 2048x2048 - (16MB !) texture for text cache. Is there some way you can tell if you have about 24MB free GPU memory for textures?

Last edited by FrodeSolheim; 14 April 2012 at 21:07.
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