Quote:
Originally Posted by Clydos
@earok: Cool stuff!
How does the process "converts into into a tiled map" work? Is that an automated process? Semi-automated? Manually? Would be interested in this process.
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Automated. I have a template of a Tiled map which is resized by the Scorpion compiler to dimensions exactly matching the image. Then, a tile set is generated by analysing each 16x16 section and adding every unique tile exactly once to the tileset image (which can be seen at the bottom right)
There would still be a bit of manual cleanup work involved of course, such as declaring which tiles are solid or not, and maybe removing bad tiles (such as the ones made up of the fish and birds that overlap the tiles) but the tool takes most of the work out of manually porting an image to the Scorpion engine.