Quote:
Originally Posted by Mixel
TY for fixing that, and confirming it was a bug, And not just something randomly happening to me.
Feature request: ability to load new .parallax files (and choose .csv) in codeblocks? Understood if that’s not doable, but i can think of some situations where you’d maybe want to swap for a boss fight or something. (Or if you couldn’t decide which of two parallax effects are better so you leave it up to the player to decide with an option. )
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I'll need to keep it in mind. There are complexities with swapping out a parallax file at real time (in particular needing to regenerate the copper list).
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Daily experimental update:
- Re-added AGA 7BP (128 cols) and 8BP (256 cols) modes.
- Removed FMode, XCenterAdjust and XWidthAdjust options. These are all supplanted by a "screen mode" drop down that sets all three with settings that should be mutually compatible. There's currently only six options (for different combinations of 256 and 224 wide, fmode 0 and fmode 1, and offsets from the center of the screen)