Quote:
Originally Posted by Solo Kazuki
Which games have more chances and which less?
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I'd say games with static images have a better chance.
Upping the bitplanes in $dff100 and drawing more colourful images to replace the older ones might work easily, depending on the game and its code.
Quote:
Originally Posted by Solo Kazuki
Is required complete rewrite of game code or in some cases just some modifications are enough?
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You need at least to set additional bitplane pointers in your copperlists.