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Old 14 April 2020, 13:08   #20
earok
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Join Date: Dec 2013
Location: Auckland
Posts: 2,593
Ah, I see.

The routine doesn't allow reuse of sprites on the same scanline, though that's certainly possible on Amiga hardware (see Codetapper's article on Jim Power), but that'd be hard to pull off. To reuse a sprite on the same scanline, you'd need to program the copper to wait until after the sprite was drawn the first time, and then reposition the sprite to the new area (and repeat this for every single scanline with the sprite)


I'd be impressed if you could do it, but still there's some much easier ways:
- AGA (32x wide sprites)
- Or, if you really want to target OCS, I'd recommend using a horizontal scrolling routine with the pipes blitted to the background
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