Thread: Outrun AGA
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Old 09 April 2021, 23:58   #49
agermose
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Join Date: Nov 2019
Location: Odense / Denmark
Posts: 220
Quote:
Originally Posted by saimon69 View Post
This makes me wonder: how will you do the road assets and incoming cars?
Roadside objects and traffic will be blitter objects, using a shared colour palette.
It will not be as colourful as the arcade.

To make the game playable, framerate is the most important thing, and the dual playfield setup was chosen for this reason.
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