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Old 23 September 2022, 11:08   #11
acidbottle
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Join Date: Jul 2018
Location: Scotland
Posts: 832
To be honest, the original streetfighter was utter trash in the arcade to. Remember a big punch circle you had to smash to punch in-game, was hard as hell! Trying to emulate that gimmick through a computer/console never worked.

It is remarkable that Capcom tuned SF2 into a worldwide phenomenon after that effort.

Not a chance you could get an arcade perfect copy of SF running in 512k in Scorpion currently, but good luck trying. It is often said that make the best game you can without restraint and then slim it down and optimise like mad when done.
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