Additionally, this options seems a little suspicious in the log:
Code:
audio_buffer_target_bytes = 0
This will probably cause significant audio stuttering, as FS-UAE will try to prevent the audio buffer from filling up. The default value (8192) is usually fine, but it can make sense to lower this a bit on some systems, but 0 does not make sense
(has nothing to do with emulation speed / performance, but I thought I should mention it
)