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Old 29 April 2021, 13:50   #54
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,241
that's because it's way easier to add a parallax layer than redesigning all the graphics and possibly all memory layout and data format because of the extra bitplanes.

If you remove parallax crap (which can make a game unplayable ex Zool), a few games really got an AGA conversion actually
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