Quote:
Originally Posted by turrican3
in theory, could it be possible to create a key to save the game and a key to load the saved state ???
something like savestate= $5d
loadstate=$5f
theorically, possible or not ???
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Irrelevant.
WHDLoad would need to be able to know the contents of ALL custom registers, lots are READ only, lots are WRITE only, which causes problems.
Hence why save states on the Atari ST are so easy.