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Old 23 January 2022, 13:02   #10
chb
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Join Date: Dec 2014
Location: germany
Posts: 439
Quote:
Originally Posted by Hannibal View Post
And complex did a version with 4096 dots with a super clever trick - they just calculated the X/Y coordinates and stored them in a list, and had the blitter build a list of bset commands, which the cpu then executed. Since the bit manipulation was the most expensive part of dot routines, this was worth the complexity of having multiple steps
Ah, I guess you are referring to the "A500 Homage" 40k?
https://www.pouet.net/prod.php?which=9268

There's some amazing code in that one indeed... (and great music and a nice design).
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