Quote:
Originally Posted by Hannibal
And complex did a version with 4096 dots with a super clever trick - they just calculated the X/Y coordinates and stored them in a list, and had the blitter build a list of bset commands, which the cpu then executed. Since the bit manipulation was the most expensive part of dot routines, this was worth the complexity of having multiple steps
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Ah, I guess you are referring to the "A500 Homage" 40k?
https://www.pouet.net/prod.php?which=9268
There's some amazing code in that one indeed... (and great music and a nice design).