Quote:
Originally Posted by jotd
not a problem right? just copy the background before blitting ALL the objects, then restore it before blitting all the objects at the next frame. And it should be possible to use the CPU to copy the data back & forth without shifting, picking a larger area but 8 pixel aligned. If there are many objects on screen, design some algorithm to start blitting to already backed up areas, and back up / restore other areas (far away) with the CPU while blitter is working. Was probably discussed somewhere here before.
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No, shouldn't be a problem. I have it figured out in my head and I have plenty of posts to look through to get an optimal solution. I just haven't had the time to do it yet; too many projects on the go already!