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Old 20 January 2015, 22:22   #95
Galahad/FLT
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Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
Quote:
Originally Posted by Psygore View Post
I've started some days ago and managed to free some blocks of memory for the rn cd32 loader. I tested the iso under winuae and the game seems to work fine.
I will support the cd32 joypad for some extra buttons.
Gah....wish you would have said dude, been trying to reduce memory requirements at the source code level.

Ok, a big hint on how to save memory. The game loads a 500k+ file into memory, this is the sprite backdrops for All levels. If you can work out the splits for each level, you can save a load of memory there.

Also in this same file are a couple of modules that are NEVER accessed, leftovers from Cool Spot i think, remove them for more memory savings.

Let me know how you get on.
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