One of the Amstrad games I always enjoyed is M.O.V.I.E. from Imagine.
This is a work in progress sprite collection that I will eventually redraw.
I do have a
concept from a few years ago but its tempting to keep the strong bold colouring and increase the resolution.
End goal is to have a remake on the Amiga.
Whats slowing me down now is capturing accurately the player and enemy sprites, any thoughts on how best to capture them besides screen snapshots via the an emulator?
Cheers,
Kev