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Old 25 June 2014, 20:58   #60
amilo3438
Amiga 500 User
 
Join Date: Jun 2013
Location: EU
Posts: 1,511
Quote:
Originally Posted by Toni Wilen View Post
Bonus:

White bar in "Shade cluster" part is fixed. (Lots of requirements to trigger it: AGA + at least 1 sprite in horizontal border + bitplane active in same scanline + BPLCON4 XOR bits non-zero)
... and seems "Silicon Gfx 2 (Demo) by Wfmh" problem also !

(and these are just the first results of the hard work that follows)
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