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Old 31 May 2014, 12:39   #24
Galahad/FLT
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Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
Quote:
Originally Posted by phx View Post
Just tried it again with some different mods. Stringray's source and my updated version both seem to work here.

Which one did you use? Note, that when using the updated version (2.0 on Aminet) the API for mt_init changed. You have to pass additionally A1=0 (no separated samples) and D0=0 (start playing at position 0).

Otherwise, on which hardware did you test. And which mod? Maybe you can provide a test source or binary?
I used Stingrays attachment, all conditions were correctly set, and I'm using WinUAE in an A1200 environment and using cycle exact.

The mods are for Where Time Stood Still. I thought it was an error in one mod that had an unsupported effect, but then I tried it with another mod and the same problem occurred, 20 seconds or so into playback, it stopped playing.

I will download your version from Aminet and see if that makes a difference.
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