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Old 23 March 2014, 17:18   #18
Adropac2
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Join Date: Jan 2006
Location: Kent
Age: 51
Posts: 1,072
The only real issue is from the moment keys register. The shooting of cannon for example should be an almost instant stream of bullets the moment you press the key but this is delayed for about half a second. It's quite a breaker really

Not that I'm not grateful for the effort done on this at this point

Anyone that has played a lot of Oids will know that joystick is actually a bit awkward in truth compared to keyboard. Shield has to be applied on and off rather than simply depressed and quick shield recharging requires you hold down the space anyway when using joystick. This sort of game just suits keys like Asteroids before it

Last edited by Adropac2; 23 March 2014 at 17:28.
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