View Single Post
Old 28 March 2013, 18:47   #19
Lonewolf10
AMOS Extensions Developer
 
Lonewolf10's Avatar
 
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
Quote:
Originally Posted by Graham Humphrey View Post
A great game but one clearly not designed for playing through in one sitting...
Agreed, I spent atleast 30 minutes on some of the sub-levels yesterday and could have scored more, but I had to go to bed


Quote:
Originally Posted by shotgunfacelift View Post
When there's nothing left to destroy - even the 'S' key says there's 0 blocks left - the stage simply doesn't end.Sometimes you can actually see some blocks - S key stills says 0 left - but the ball/canon just flies over them.This could be due to a faller block or the explosions as there's a lot of dynamite in this stage, I don't know.
Considering the number (and complexity) of the stages, I'm not surprised theres a few bugs. All sub-levels end when all (destructible) blocks are destroyed and certain (all?) collectibles are collected.

I like the levels with the lemmings
Lonewolf10 is offline  
 
Page generated in 0.04687 seconds with 11 queries