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Old 16 January 2012, 04:29   #11
Codetapper
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Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
It's quite something to remap a single screen down to 32/16 colours - quite another to make a palette that would work nicely throughout the entire game. It would take a skilled artist for sure!

Especially when you need stuff like bullets that really stand out, otherwise you can't see 'em!

I think a simpler game like Moon Patrol, Pipeline, Tooth Invaders or Radar Rat Race would be a far easier starting game to create!
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