View Single Post
Old 03 February 2008, 21:20   #6
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
Problem is very simple: music player do not initialize audio data pointers, first sample starts playing from address 0.

I noticed this long long time ago and my guess was: game was programmed and tested on an A1000 (it is really old game). A1000 boot rom moves audio pointers to area that is normally empty after hard reset.

Or they simply never tested it after hard reset
Toni Wilen is offline  
 
Page generated in 0.04795 seconds with 10 queries