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Old 15 November 2006, 12:49   #17
spiff
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Join Date: Mar 2003
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Quote:
Originally Posted by Toni Wilen
Perhaps but what about parts that don't scroll or animate (scrore/time) or move to different direction (enemies, player) Try to interpolate that without making it look terrible
OK, apart from all the not so small problems of implemententation in UAE

But won't this be about the same thing as interpolation of NTSC (NTSC telecine)? 3progressive/2 blended frames. It will look just fine on things that don't scroll.. and will blend on scrolling objects but should be relatively OK unless you pause on a blended picture or vertical res is interlaced.
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