Quote:
Originally Posted by Thomas Richter
Does not clip on window or screen boundaries. Does not work ideally on interleaved bitmaps. Does not work on RTG graphics.
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The sub-topic is "coders asm/hardware", that is perfectly clear what OP wants. It's probably for a game, not an application.
Quote:
Does not reserve the blitter, so does not work with multitasking. That's >>0 harm that is done here.
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Are you sure the blitter is involved in hardware scrolling by changing shifting and screen pointers?